I really feel that the lack of segregation between player skill levels has severely hurt natural selection 2, and many other games. Many servers say rookie friendly, but that means nothing, anyone can join that server, and I've never seen a time where rookie friendly servers didn't have at least a few wildly higher skilled players in there totally destroying the game. To add to flyinggorilas comment, I -highly- recommend you seek out rookie only servers. Well, they got their money and are working on new game, while longevity of NS2 is mostly left with volunteers and Natural Selection Leagues competitive community.ĮDIT: This just makes me sad, we might have lost 6 players right here, why UWE, why? There is a lot of ifs, but I think this and lack of optimization was UWE's biggest blunders.
Matchmaking could have solved this, bigger player base, better matchmaiking. But at the beggining we had many sales, many new players showed, but most people who try game get stomped because game is hard and teams stacked and then leave with bad taste and never play again. The player base is relatively small and matchmaking might have not work now. Matchmaking was something people wanted from the beginning bu UWE never implemented it and probably never will. Try to get all of you in server and try to join one side, might be hard and if you rookie stack one side, you might get stomped by the other.
There is competitive play, but probably not for complete rookies. If you are NA, you could try PUGs group, check right hand side panel. You create game, people join but it jsut puts you on one server in ready room and rest is up to you. I don't know how functional it is now, wasn't much couple months ago. This is gonna be tough, the organised play is more of a Pick Cup Game implemetation.